Tuesday 17 August 2010

Unit Guide for Austria in Napoleon Total War

General's

General's Staff



These tough soldiers have only one job: keeping their general alive in the middle of a battle. A Routing unit can often cause others to doubt themselves, and panic can easily spread through the ranks. When soldiers waver, a general's presence can inspire courage and make men redouble their efforts. his importance also makes him a target for the enemy; a sensible general has a bodyguard of his best soldiers. These men are the fiercely loyal and protective of their general, never leaving his side unless all is lost.

Statistics
Men 24
Melee Attack 7
Charge Bonus 10
Defense 8
Morale 11
Recruitment cost 270
Abilities
Can rally routing comrades
Inspires nearby units

Jozsef Alvinczi



A general can send his men forward to victory and glory, or he can turn the tide of battle when hope is gone. Alvinczi's presence alone is enough to inspire his troops to fight on, or go forward to almost certain death. A general who has the respect and adoration of his troops is worth protecting, and it is sensible to keep this man out of combat. He should be used to inspire, rally, and command. It is not his place to spend a battle with sword in his hand and blood in his eye!

Statistics
Men 24
Melee Attack 7
Charge Bonus 10
Defense 8
Morale 11
Recruitment cost 580
Abilities
Can rally routing comrades
Inspires nearby units

Karl Schwarzenberg



Greatly respected by his men, Schwarzenberg's presence inspires and guides them. General Schwarzenberg leads by example: his bravery and skilful maneuvers on the battlefield spur his followers on to greatness. His importance to morale cannot be underestimated, and so placing him in harm's way in combat would be extremely foolish. Though he is armed, talents are better used to command an army, not to personally slaughter enemies.

Statistics
Men 24
Melee Attack 7
Charge Bonus 10
Defense 8
Morale 11
Recruitment cost 890
Abilities
Can rally routing comrades
Inspires nearby units


Archduke Charles



These tough soldiers have only one job: keeping their general alive in the middle of a battle. A Routing unit can often cause others to doubt themselves, and panic can easily spread through the ranks. When soldiers waver, a general's presence can inspire courage and make men redouble their efforts. his importance also makes him a target for the enemy; a sensible general has a bodyguard of his best soldiers. These men are the fiercely loyal and protective of their general, never leaving his side unless all is lost.

Statistics
Men 24
Melee Attack 7
Charge Bonus 10
Defense 8
Morale 11
Recruitment cost 1200
Abilities
Can rally routing comrades
Inspires nearby units

Infantry

Landwehr



Landwehr soldiers are armed with muskets and bayonets, and are quite capable of defending their homes. They are also equal to the job of quelling troublesome civilians, but their lack of training means that they should not be expected to fight as well as regular soldiers. These are the people-in-arms, not a hardened force of veterans. Against well-handled and disciplined soldiers, they will suffer heavy losses. They are however, a useful force of garrison troops, and can help keep order at relatively low cost.

Statistics
Men 160
Range 80
Accuracy 30
Reloading Skill 10
Ammunition 10
Melee Attack 4
Charge Bonus 9
Defense 5
Morale 5
Recruitment cost 380
Abilities
Can hide in woodland
Can hide in light scrub
Garrison policing bonus


Landesschutzen



These troops are a rifle-armed militia, and very effective against other militia units. Cynics might describe the Landesschutzen as cannon fodder: they lack prestige, and suffer from low morale as a result. They are denied equipment that other, higher status regular units take for granted. Such a view is wrong. As militia, the Landesschutzen are rather skilful in combat, with good marksmanship skills; they can certainly hold their own against other militia forces, and give careless regular infantry a nasty surprise. As they lack bayonets, they use their rifles as clubs in close combat.

Statistics
Men 80
Range 125
Accuracy 50
Reloading Skill 15
Ammunition 10
Melee Attack 1
Charge Bonus 1
Defense 4
Morale 4
Recruitment cost 560
Abilities
Can skirmish
Can hide in woodland
Can hide in light scrub

No comments:

Post a Comment